Reducing the precision of model weights can make deep neural networks run faster in less GPU memory, while preserving model accuracy. If ever there were a salient example of a counter-intuitive technique, it would be quantization of neural networks. Quantization reduces the precision of the weights and other tensors in neural network models, often drastically. It’s no surprise that reducing the precision of weights and other parameters from, say, 32-bit floats to 8-bit integers, makes the model run faster, and allows it to run in less powerful processors with far less memory. The stunning, counter-intuitive finding is that quantization can be done while largely preserving the accuracy of the model. Why do we need quantization? The current large language models (LLMs) are enormous. The best models need to run on a cluster of server-class GPUs; gone are the days where you could run a state-of-the-art model locally on one GPU and get quick results. Quantization not only makes it possible to run a LLM on a single GPU, it allows you to run it on a CPU or on an edge device. Post-training quantization Post-training quantization is a conversion technique that can reduce model size while also improving CPU and hardware accelerator latency, with little degradation in model accuracy. – TensorFlow Lite documentation Given how mature TensorFlow Lite is compared to, say, the Gen AI model du jour (probably Mistral AI’s Codestral, which was released the day I wrote this), it’s worth looking at how TensorFlow Lite implements quantization. First of all, TensorFlow Lite implements three options for quantization: Technique Benefits Hardware Dynamic range quantization 4x smaller, 2x to 3x speedup CPU Full integer quantization 4x smaller, 3x+ speedup CPU, Edge TPU, Microcontrollers Float16 quantization 2x smaller, GPU acceleration CPU, GPU In the decision tree that accompanies this table, the TensorFlow Lite documenters outline the considerations for choosing a quantization technique. It’s worth reading through the logic. In a nutshell, the best post-quantization method for your use case will depend on your hardware support for integer or floating point operations and whether you can provide a representative data set for calibration. Dynamic range quantization Then they explain why dynamic range quantization is the usual starting point: It provides reduced memory usage and faster computation without requiring you to provide a representative data set for calibration. Dynamic range quantization statically quantizes only the weights from floating point to integer at conversion time, which provides 8 bits of precision. Additionally, “dynamic-range” operators dynamically quantize activations based on their range to 8 bits and perform computations with 8-bit weights and activations. The outputs are still stored as floating-point values. Full integer quantization Full integer quantization can speed things up even more than dynamic range quantization, but you need to provide a representative data set for calibration (typically a few hundred samples) and run a few inference cycles so that you can capture the range of all floating-point tensors in the model. Those include not only model weights and biases, but also model input, activations (outputs of intermediate layers), and model output. Full integer quantization is essentially mandatory on integer-only devices, such as 8-bit microcontrollers, and integer-only accelerators, such as the Coral Edge TPU. Float16 quantization Float16 quantization reduces model size by up to half, since all weights become half of their original size, and causes minimal loss in accuracy. It also supports some “delegates” (i.e., on-device accelerators such as a GPU) that can operate directly on float16 data. On the down side, float16 quantization does not reduce latency as much as quantization to fixed point math. In addition, a float16 quantized model will “dequantize” the weight values to float32 when run on a CPU, which is a great reason to use a GPU delegate instead, along with the speed increase from using the GPU. Quantization and model accuracy As you might expect, accuracy may be an issue when you quantize a model. You can evaluate the accuracy of a quantized model against the original model, and decide whether the quantized model is sufficiently accurate for your purposes. For example, TensorFlow Lite offers three executables for checking the accuracy of quantized models. You might also consider MQBench, a benchmark and framework for evaluating quantization algorithms under real-world hardware deployments that uses PyTorch. If the degradation in accuracy from post-training quantization is too high, then one alternative is to use quantization aware training. Quantization aware training Quantization aware training (QAT) models the effects of quantization during training or fine-tuning, and produces a model with float32 weights that can then be quantized to integer weights and activations. The resulting quantized model is usually more accurate than a model produced by post-training quantization (PTQ) without taking quantization into account during training. One quick way of understanding how and why QAT works is to look at when activation ranges are computed. For post training dynamic quantization, the range for each activation is computed on the fly at run time. For post training static quantization (called full integer quantization above), the range for each activation is computed in advance at quantization time, using observers to record the values of activations. For quantization aware training, the range for each activation is computed at training time, following the same idea as post training static quantization. The twist is that in QAT “fake quantize” operators are used instead of observers, not only to record values, but also to simulate the error induced by quantization, so that the model can adapt to it. 1-bit LLMs The obvious endpoint of the quantization trend is a reductio ad absurdum: 1-bit quantization. Surprisingly, 1-bit quantized models (introduced in the BitNet paper) actually work, and 1.58-bit models (we’ll explain that fraction of a bit momentarily) are even better. Both kinds of models were developed by a group from Microsoft Research and the Chinese Academy of Sciences. First, 1-bit quantized models. Lest you get the wrong idea, no, BitNet 1-bit transformer models don’t reduce all the tensors in the model to 1 bit willy-nilly. Weights, and only weights, are binarized to either -1 or 1, after centralization to zero mean, and then the binarized weights are scaled to reduce the error introduced by binarization. Activations are quantized to b-bit precision (the original paper used 8-bit precision) after some scaling and clipping. The model is modified to use BitLinear layers instead of nn.Linear layers, and a LayerNorm function is applied to the input of each BitLinear layer. In other words, a lot of work goes on to make the 1-bit quantized models competitive with the original models in accuracy, while being much smaller and faster. Now, about that 1.58 bit number. The paper The Era of 1-bit LLMs: All Large Language Models are in 1.58 Bits introduces a 1-bit LLM variant, called BitNet b1.58, in which every single weight of the LLM is ternary {-1, 0, 1}. The authors say that’s 1.58 bits, but they don’t show their calculation. According to the paper, BitNet b1.58 “matches the full-precision (i.e., FP16 or BF16) Transformer LLM with the same model size and training tokens in terms of both perplexity and end-task performance, while being significantly more cost-effective in terms of latency, memory, throughput, and energy consumption.” The authors go on to say that “it enables a new computation paradigm and opens the door for designing specific hardware optimized for 1-bit LLMs.” The architecture of BitNet b1.58 starts with BitNet, but uses a different quantization function to get to the ternary weight representation, and uses activation scaling to the range [−Qb,Qb] per token instead of the range [0,Qb]. To be more compatible with LLaMA-type models, BitNet b1.58 adds RMSNorm, SwiGLU, and rotary embedding. The authors compared BitNet b1.58 to a reproduced FP16 LLaMA LLM in various sizes, trained from scratch on the RedPajama data set for 100 billion tokens. Their conclusion was that “BitNet b1.58 starts to match full precision LLaMA LLM at 3B model size in terms of perplexity, while being 2.71 times faster and using 3.55 times less GPU memory. In particular, BitNet b1.58 with a 3.9B model size is 2.4 times faster, consumes 3.32 times less memory, but performs significantly better than LLaMA LLM 3B.” Smaller and faster LLMs As we’ve seen, quantization can help solve some of the biggest problems with large language models: LLMs are too big and too slow to run on normal hardware, instead requiring clusters of GPUs in the cloud. Various quantization techniques help to different degrees, but the exciting and unexpected “one-bit” models (meaning both 1-bit binary and 1.58-bit ternary quantizations) are starting to break the logjam of escalating model sizes. Related content feature 14 great preprocessors for developers who love to code Sometimes it seems like the rules of programming are designed to make coding a chore. Here are 14 ways preprocessors can help make software development fun again. By Peter Wayner Nov 18, 2024 10 mins Development Tools Software Development feature Designing the APIs that accidentally power businesses Well-designed APIs, even those often-neglected internal APIs, make developers more productive and businesses more agile. By Jean Yang Nov 18, 2024 6 mins APIs Software Development news Spin 3.0 supports polyglot development using Wasm components Fermyon’s open source framework for building server-side WebAssembly apps allows developers to compose apps from components created with different languages. By Paul Krill Nov 18, 2024 2 mins Microservices Serverless Computing Development Libraries and Frameworks news Go language evolving for future hardware, AI workloads The Go team is working to adapt Go to large multicore systems, the latest hardware instructions, and the needs of developers of large-scale AI systems. By Paul Krill Nov 15, 2024 3 mins Google Go Generative AI Programming Languages Resources Videos